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	<title>Comments on: Pulsus</title>
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	<link>http://anthonymattox.com/pulsus</link>
	<description>Interaction Design and Digital Art</description>
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		<title>By: Marcel</title>
		<link>http://anthonymattox.com/pulsus/comment-page-1#comment-5726</link>
		<dc:creator>Marcel</dc:creator>
		<pubDate>Sun, 13 Jun 2010 11:16:53 +0000</pubDate>
		<guid isPermaLink="false">http://www.anthonymattox.com/?p=1993#comment-5726</guid>
		<description>fantastic and beautiful</description>
		<content:encoded><![CDATA[<p>fantastic and beautiful</p>
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	<item>
		<title>By: Stef</title>
		<link>http://anthonymattox.com/pulsus/comment-page-1#comment-4299</link>
		<dc:creator>Stef</dc:creator>
		<pubDate>Thu, 28 Jan 2010 15:04:41 +0000</pubDate>
		<guid isPermaLink="false">http://www.anthonymattox.com/?p=1993#comment-4299</guid>
		<description>i really love this game!</description>
		<content:encoded><![CDATA[<p>i really love this game!</p>
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	</item>
	<item>
		<title>By: Giavasan &#187; Pulsus</title>
		<link>http://anthonymattox.com/pulsus/comment-page-1#comment-4295</link>
		<dc:creator>Giavasan &#187; Pulsus</dc:creator>
		<pubDate>Thu, 28 Jan 2010 11:03:17 +0000</pubDate>
		<guid isPermaLink="false">http://www.anthonymattox.com/?p=1993#comment-4295</guid>
		<description>[...] primo gioco in Flash del designer Anthony Mattox, che dà anche qualche dettaglio sul suo [...]</description>
		<content:encoded><![CDATA[<p>[...] primo gioco in Flash del designer Anthony Mattox, che dà anche qualche dettaglio sul suo [...]</p>
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		<title>By: Colin</title>
		<link>http://anthonymattox.com/pulsus/comment-page-1#comment-4083</link>
		<dc:creator>Colin</dc:creator>
		<pubDate>Tue, 12 Jan 2010 08:17:04 +0000</pubDate>
		<guid isPermaLink="false">http://www.anthonymattox.com/?p=1993#comment-4083</guid>
		<description>Love it. I agree with Michael that the iPhone would make a great platform for this game (not to mention a profitable one). The sounds are a great  touch, it really adds a nice atmosphere to the game. Somehow I felt incredibly relaxed, despite the chaotic nature of the game. Well done.</description>
		<content:encoded><![CDATA[<p>Love it. I agree with Michael that the iPhone would make a great platform for this game (not to mention a profitable one). The sounds are a great  touch, it really adds a nice atmosphere to the game. Somehow I felt incredibly relaxed, despite the chaotic nature of the game. Well done.</p>
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		<title>By: brent</title>
		<link>http://anthonymattox.com/pulsus/comment-page-1#comment-4075</link>
		<dc:creator>brent</dc:creator>
		<pubDate>Mon, 11 Jan 2010 18:25:30 +0000</pubDate>
		<guid isPermaLink="false">http://www.anthonymattox.com/?p=1993#comment-4075</guid>
		<description>You prob already know this, but your game got on download squad, and got a great review. http://www.downloadsquad.com/2010/01/11/pulsus-a-particle-herding-time-waster/</description>
		<content:encoded><![CDATA[<p>You prob already know this, but your game got on download squad, and got a great review. <a href="http://www.downloadsquad.com/2010/01/11/pulsus-a-particle-herding-time-waster/" rel="nofollow">http://www.downloadsquad.com/2010/01/11/pulsus-a-particle-herding-time-waster/</a></p>
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		<title>By: Michael</title>
		<link>http://anthonymattox.com/pulsus/comment-page-1#comment-3882</link>
		<dc:creator>Michael</dc:creator>
		<pubDate>Fri, 25 Dec 2009 18:16:48 +0000</pubDate>
		<guid isPermaLink="false">http://www.anthonymattox.com/?p=1993#comment-3882</guid>
		<description>I&#039;ve beat this game three times. More levels please! I could easily see the game mixing in more color dots, obstacles, etc. Maybe even differently shaped &quot;dots&quot; doe more challenging gameplay. Quite fun and addictive as it is.

This would make an awesome iPhone game. You should develop it!</description>
		<content:encoded><![CDATA[<p>I&#8217;ve beat this game three times. More levels please! I could easily see the game mixing in more color dots, obstacles, etc. Maybe even differently shaped &#8220;dots&#8221; doe more challenging gameplay. Quite fun and addictive as it is.</p>
<p>This would make an awesome iPhone game. You should develop it!</p>
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	<item>
		<title>By: tony</title>
		<link>http://anthonymattox.com/pulsus/comment-page-1#comment-3868</link>
		<dc:creator>tony</dc:creator>
		<pubDate>Thu, 24 Dec 2009 15:45:28 +0000</pubDate>
		<guid isPermaLink="false">http://www.anthonymattox.com/?p=1993#comment-3868</guid>
		<description>Thanks a lot JL,

I&#039;m glad people are enjoying the game. It certainly crossed my mind to get this produced by a larger entity, but I think at this point I&#039;d rather not. The game is as much a piece of art to me as it is just another flash game. I don&#039;t think it&#039;s worth the money to me right now to lose control over the game. Although that definitely could depend on the amount of money.

For now I think I&#039;ll self publish my next few games and, at least in the near future, keep them ad free.</description>
		<content:encoded><![CDATA[<p>Thanks a lot JL,</p>
<p>I&#8217;m glad people are enjoying the game. It certainly crossed my mind to get this produced by a larger entity, but I think at this point I&#8217;d rather not. The game is as much a piece of art to me as it is just another flash game. I don&#8217;t think it&#8217;s worth the money to me right now to lose control over the game. Although that definitely could depend on the amount of money.</p>
<p>For now I think I&#8217;ll self publish my next few games and, at least in the near future, keep them ad free.</p>
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	<item>
		<title>By: tony</title>
		<link>http://anthonymattox.com/pulsus/comment-page-1#comment-3866</link>
		<dc:creator>tony</dc:creator>
		<pubDate>Thu, 24 Dec 2009 15:09:05 +0000</pubDate>
		<guid isPermaLink="false">http://www.anthonymattox.com/?p=1993#comment-3866</guid>
		<description>Someone showed me that game just a few days ago. Its interesting to see how they started with a very similar mechanic but made some quite different decisions along the way.

It&#039;s an interesting game, but frankly I feel the music narrative is very weak, especially because the music in the game is really no good. The design is also not my taste, but I also have to justify that I didn&#039;t just waste the last few months of my life.

thanks Kelvin</description>
		<content:encoded><![CDATA[<p>Someone showed me that game just a few days ago. Its interesting to see how they started with a very similar mechanic but made some quite different decisions along the way.</p>
<p>It&#8217;s an interesting game, but frankly I feel the music narrative is very weak, especially because the music in the game is really no good. The design is also not my taste, but I also have to justify that I didn&#8217;t just waste the last few months of my life.</p>
<p>thanks Kelvin</p>
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	<item>
		<title>By: Kelvin Luck</title>
		<link>http://anthonymattox.com/pulsus/comment-page-1#comment-3864</link>
		<dc:creator>Kelvin Luck</dc:creator>
		<pubDate>Thu, 24 Dec 2009 12:20:49 +0000</pubDate>
		<guid isPermaLink="false">http://www.anthonymattox.com/?p=1993#comment-3864</guid>
		<description>Nice game, simple and fun. Reminded me of Auditorium [ http://www.playauditorium.com/ ] in terms of the basic mechanic - not sure if you&#039;ve ever seen that?</description>
		<content:encoded><![CDATA[<p>Nice game, simple and fun. Reminded me of Auditorium [ <a href="http://www.playauditorium.com/" rel="nofollow">http://www.playauditorium.com/</a> ] in terms of the basic mechanic &#8211; not sure if you&#8217;ve ever seen that?</p>
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	<item>
		<title>By: olivia</title>
		<link>http://anthonymattox.com/pulsus/comment-page-1#comment-3863</link>
		<dc:creator>olivia</dc:creator>
		<pubDate>Thu, 24 Dec 2009 05:03:10 +0000</pubDate>
		<guid isPermaLink="false">http://www.anthonymattox.com/?p=1993#comment-3863</guid>
		<description>cutest game ever.</description>
		<content:encoded><![CDATA[<p>cutest game ever.</p>
]]></content:encoded>
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